GNU PIC で ユースケース図
GNU PIC でユースケース図 を書く。
図 GNU PIC でユースケース図
.ps 14 # font size .PS scale = 2.54; # inch -> cm define frame { top_mergin = $2; bottom_mergin = $3; left_mergin = $4; right_mergin = $5; line from $1.nw + (-left_mergin, top_mergin) to $1.ne + (right_mergin, top_mergin); line from $1.sw + (-left_mergin, -bottom_mergin) to $1.se + (right_mergin, -bottom_mergin); line from $1.nw + (-left_mergin, top_mergin) to $1.sw + (-left_mergin, -bottom_mergin); line from $1.ne + (right_mergin, top_mergin) to $1.se + (right_mergin, -bottom_mergin); } define actor {[ circle rad 0.2; move to last circle.s +(0, -0.2); line left 0.5; move to last circle.s +(0, -0.2); line right 0.5; move to last circle.s; A: line down linewid / 2; move to A.end; line down 0.5 left 0.5; move to A.end; line down 0.5 right 0.5; box $1 invisible with .n at (A.end.x, last line.end.y); ]} Boundary: [ down; Function1: box wid 3 "function1"; move; Function2: box wid 3 "function2"; ] frame(Boundary, 1, 0.5, 0.5, 0.5); "Boundary" at Boundary.n + (0, 0.4); down; Actor1: actor("actor1") with .e at Boundary.Function1.w + (-2, 0); line at Actor1.e to Boundary.Function1.w; line at Actor1.e to Boundary.Function2.w; move to Actor1.s + (0, -1); Actor2: actor("actor2"); line at Actor2.e to Boundary.Function2.w; Actor3: actor("actor3") with .w at Boundary.Function1.e + (2, 0); line at Actor3.w to Boundary.Function1.e; .PE